Course Overview
Duration
3 Months (12 Weeks, 24 Sessions)
Session Length
1.5 hours (theory, coding, assignment)
Goal
Move beginners to capable Flutter developers who can build and publish an app
Projects
2 Mini-projects and 1 Final Project
Table of Contents
- Introduction and Course Overview
- Chapter 1: Getting Started with Flutter and Dart
- Chapter 2: Dart Language Fundamentals
- Chapter 3: Flutter Widgets and Architecture
- Chapter 4: Project Setup and Tooling
- Chapter 5: State Management Basics setState and Patterns
- Chapter 6: Asynchronous Programming Futures Streams and Isolates
- Chapter 7: Networking and REST APIs
- Chapter 8: Layout Deep Dive Advanced Widgets Constraints and Responsive Design
- Chapter 9: Theming Styling and Custom Widgets
- Chapter 10: Navigation Routing and Deep Linking
- Chapter 11: Forms Input Handling and Validation
- Chapter 12: Advanced State Management setState InheritedWidget Provider and Scalable Patterns
- Chapter 13: Lists Grids and Dynamic Collections
- Chapter 14: Mini Project Course Catalog App Requirements Architecture and Step by Step Build
- Chapter 15: Testing and CI CD
- Chapter 16: Performance and Profiling
- Chapter 17: Security and Data Storage
- Chapter 18: Accessibility and Internationalization
- Chapter 19: Firebase Integration for Flutter
- Chapter 20: Publishing and Release Management
- Chapter 21: Project: Data Fetch System using Free Online API
- Chapter 22: Project: Simple Firebase CRUD
- Chapter 23: Project: Simple Quiz App
- Chapter 24: Project: Simple E-Commerce App
Tools and Setup Checklist
- Install Flutter SDK (stable channel)
- Install VS Code or Android Studio and Flutter extension
- Configure Android SDK and create an emulator OR enable developer USB debugging on a physical Android device
- Install Git and create a GitHub account (optional, recommended)
- Verify setup with:
flutter doctor
Getting Started
This course is designed to take you from zero programming experience to building and publishing your first Flutter app. Each chapter builds upon the previous one, with hands-on assignments and practical exercises.
Begin with Chapter 1 to set up your development environment and create your first Flutter project. Follow along with each chapter, complete the assignments, and by the end of the course, you'll have the skills to build professional mobile applications.